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Strife switch12/24/2023 Strife: Veteran Edition is a first person shooter with role-playing game elements. But the Veteran Edition has solid visuals, and looks about as good as you can make a game that is based on code that is almost a quarter of a century old look. But it’s not like Strife was using the latest technology even during its original release-it was built on the (even then) aging Doom engine, instead of the newer emerging Build or Quake engines. My brain tells me that it’s not that impressive-but my inner child can’t help but see something that has no right to be on a handheld run so well. Maybe it’s the fact that I’m somehow more impressed that this old timey game-originally meant for bulky CRT monitors and huge grey cases–can fit so comfortably on the Nintendo Switch. Most of the credit needs to go to Night Dive here, but Strife: Veteran Edition, at least to me, is a wonder on the Switch. But how does a game originally developed in 1996 play on Nintendo’s modern handheld hybrid? Pretty damn well, actually. Fortunately, Night Dive Studios-game developer veterans and lovers of retro games-released the Veteran’s Edition in 2014, and that’s the version that finally made it to Switch this year. Rogue Entertainment unfortunately didn’t go on to do much else beyond a few Quake and Quake II missions packs, and more notably American McGee’s Alice in 2000-but they shut down their studio in 2001. Strife stands as one of the earliest examples of a role-playing game in a first person format-but developer Rogue Entertainment left lots of room for shooting and looting. Strife fits the bill-developed in 1996, it was released at the height of my obsession with first person shooters. I love retro games, especially those I might have missed when I was a kid.
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